If you thought Blender couldn’t get any better, think again. The latest Blender 4.5 LTS update is here, and it’s packed with upgrades designed to make 3D modeling faster, cleaner, and more powerful – especially for creators working with 3D printing, scans, and mechanical parts.
First up, Blender supercharges its boolean operations with a new “manifold” solver that’s faster and way more reliable. That means combining shapes without those annoying glitches that can mess up your prints or models. This update alone could save hours spent fixing geometry issues, making Blender an even stronger contender for anyone serious about hard-surface modeling.
Blender also levels up how it handles point clouds-huge datasets from 3D scans are now easier to import, manipulate, and work with. If you’re into using scanned data or photogrammetry, this is a big win.
For those who love working with curves, there’s a fresh batch of tools to slice, join, and tweak curves non-destructively. Plus, UV mapping improvements reduce texture stretching and make applying colors and images way cleaner – a must-have if you’re prepping for color 3D printing or rendering realistic textures.
Another nifty addition is the snap to cursor tool now supporting rotation, which helps line up parts faster without tedious manual tweaks.
With over 500 bug fixes and a promise of long-term support through 2027, Blender 4.5 is shaping up to be one of the smoothest, most reliable updates yet. Whether you’re a hobbyist or a pro working in 3D printing, animation, or game design, this release packs plenty of new tools to speed up your workflow and get better results.
And remember: it’s free, and insanely powerful.